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 Moto 1 (SIM PHISICS)

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Benjamin

Benjamin


Messages : 247
Date d'inscription : 06/07/2009
Age : 30

Moto 1 (SIM PHISICS) Empty
MessageSujet: Moto 1 (SIM PHISICS)   Moto 1 (SIM PHISICS) EmptyLun 6 Juil - 5:06

Citation :
Moto 1 (SIM PHISICS) Moto_1_SIM_PHISICS


wingman says...
So this is a track I built awhile ago before there was sim physics. I got a message from Mr. skydesigns asking if he could edit this track to ride with sim physics. So I gave in and gave him the track to edit. After he moved around some jumps and lowered the scale and did some editing to the track to ride the way he wanted it to. Sky redid all the objects and sent it back to me to redo the textures since the original was a stadium track and now it’s an outdoor track. Then I sent the track over to the guy that made all of the objects on the track “Albertsx65” and just like that its all paked up gates removed ,HD overlay, and best of all.. all the objects are paked in the track so u don’t need to have the object paks. So thanks to skydesigns and albertsx65 for doing all the hard work. With out you I sure would not have done it. Hope you enjoy the track let them know what u think of it…and I think the track was tested with sim physics 09 not sure but it still rides with sim II pro. Sry if I forgot anything…. ohh yah the track will show up in national tracks.


Wingman



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Moto 1 (SIM PHISICS)
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